A man with short dark hair, beard, wearing sunglasses and a black shirt, smiling against a yellow circular background.
VICTOR MORA

About me


Hola! I’m Victor Mora, a Lead UI/UX Game Artist with more than 12 years of experience designing interfaces and player experiences for mobile and live games.

Over the years, I’ve worked on titles at Voodoo, Rovio, King, Ubisoft, and Gameloft, contributing to games such as Angry Birds 2, Candy Crush Soda Saga, Farm Heroes Saga, Bubble Witch 2 Saga, and several new IPs.

My work focuses on the full UI/UX pipeline, from early concepts and wireframes to polished implementation in Unity. I enjoy building scalable design systems, improving workflows between art and development, and creating interfaces that feel clear, rewarding, and satisfying to use.

I’m especially interested in:

  • Mobile game UX

  • Live ops systems

  • Gameplay interfaces

  • Feature usability

  • UI motion and feedback

  • Prototyping and iteration

  • Production pipelines for UI/UX teams

Beyond visuals, I care deeply about how players feel while interacting with a game. My goal is always to create experiences that are intuitive, efficient, and emotionally engaging.

Logos of five different video game or entertainment companies: King, Voodoo, Rovio, Ubisoft, and Gameloft.