About me
I’m Victor Mora, a Lead/Senior UI/UX Artist with more than 12 years of experience designing interfaces and player experiences for mobile.
Over the years, I’ve worked on titles at Voodoo, Rovio, King, Ubisoft, and Gameloft, contributing to games such as Angry Birds 2, Candy Crush Soda Saga, Farm Heroes Saga, Bubble Witch 2 Saga, and several new IPs.
I lead UI/UX from concept to implementation, combining UX thinking, visual design, and hands-on production. Throughout my career I've collaborated closely with game designers, engineers, producers, UX researchers, and artists to transform ideas into polished player experiences. Whether leading a team or contributing hands-on, I'm deeply involved throughout the entire process: from early ideation and Figma wireframes to final asset creation, Unity implementation, iteration, and live game improvements.
Beyond visuals, I care deeply about how players feel while interacting with a game. My goal is always to create experiences that are intuitive, efficient, and emotionally engaging.


