ANGRY BIRDS 2


2021 - 2024

Role: Lead UI/UX & Art Lead Artist
Publisher: Rovio
Location: Stockholm & Barcelona
My Contribution: UI/UX Direction & Scalability, Live Ops, UX Improvements & Creative direction, Mentorship, Team Management
Tools: Figma, Unity, User Testing, UI Guidelines, Adobe Photoshop & Illustrator, Jira, Miro

As Lead UI/UX Artist and Art Lead on Angry Birds 2, I led the creative vision for the game’s interface and overall user experience, crafting polished, engaging, and player-focused designs that aligned with the iconic brand. I maintained and improved the UI visual language and quality standards, directed the UI/UX design of new features and system improvements, and ensured consistency across all the game.

IMPACT

This experience allowed me to grow as both a UI/UX artist and a leader. By combining creative direction with hands-on execution and strong collaboration, I helped push the UI/UX quality of a live, globally successful game while contributing to a Team culture of continuous improvement.


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Match Hunters | Voodoo

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Bad Piggies 2 | Rovio